Streaming game network subscribers
More likely to be first to try new tech
More likely to own handheld gaming system
More likely to download a game
More likely to be heavy video game spenders ($400+/annually)
More likely to watch streamers play video games
More likely to post reviews online after playing video games
Fantasy & Comic
Computers & Software
Attribution of clicks
A high-energy soft drink brand with over $1B in sales wanted to reach video game enthusiasts to drive online and offline sales of a new product.
40% of all campaign clicks were generated by Fyllo audiences, 25% above benchmark for the eCommerce platform.
Reach today’s most progressive audiences
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Made for performance and scale
Proprietary dataset creates access to first-movers with a progressive mindset marketers need now.
100% offline 2nd party purchase data ethically sourced from leading endemic companies.
225M+ purchases processed $11B+ transaction volume 2K+ retailers integrated
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